Can I Encounter the Vampire in Saint Denis Again?

" Stay back, for your ain sake. I walk with the undead!
" What, you lot're a vampire?
" I have been called many names over the centuries. Now get, or I'll feed on you likewise!
Vampire and the player


Vampire (also known as the Saint Denis Vampire) is a pocket-size character and an Easter egg featured in Red Dead Redemption ii.

Contents

  • ane Guide
  • 2 History
    • 2.1 Groundwork
    • 2.two Events of Cherry-red Expressionless Redemption two
  • iii Character
    • 3.1 Personality
    • 3.2 Advent
  • 4 Bugs
  • 5 Quotes
  • half dozen Trivia
  • seven Video Walkthrough
  • 8 Gallery
  • 9 Navigation

Guide

In club to observe the Vampire, the player must find five pieces of mysterious writing that line the walls of Saint Denis. These can exist found and inspected in any order by the player, afterward which the protagonist jots down the text and location in their journal.

  • The outset one is on the southeastern side of the full general shop.
    • (Fives bones under the perfect star Nosferatu volition become mortal again.)
  • The 2nd is in the alleyway due east of "Fontana Theatre".
    • (Oh sweetest of napes may your blood remain forever on my lips half-dozen at that place will be earlier the lust is sated.)
  • The third is in the alleyway backside the gunsmith, slightly northwest of inkling #2.
    • (With one long kiss I draw the life from her and wait the outpost of the advancing day.)
  • The 4th is in a storage area southwest of the trapper.
    • (I feed again the blood of life. The circle has begun.)
  • The 5th mysterious writing is on the northwestern corner of the building south of Doyle's Tavern.
    • (I drinkable from the maiden and alive once again in the dead. The Center of the ring of blood.)

History

Background

The vampire is a mysterious existence living in the urban center of Saint Denis. He claims that he is several centuries old. The newspapers imply that he killed five people and wrote the messages where the victims died.

Events of Ruby-red Dead Redemption ii

" So... you found me.
Vampire

Later discovering all five writings, a map volition be fatigued in the journal in the form of a crude pentagram comprised from the locations of the writings which will point to the location of the vampire - an aisle south of the cathedral, but opposite the general store - in which the vampire is located. The vampire can only be encountered around midnight (12:00 AM to 1:00 AM).

Upon entering the alley, the actor will notice the vampire drinking blood from his sixth victim. The vampire appears to be surprised that somebody has establish him, simply is hostile all the same; he gain to threaten the player, alert them that he may do to them what he did to the corpse beside him if they do not get out.

If the thespian either antagonizes the vampire or stays within his vicinity, he will attack the player with his dagger and kill them instantly if he successfully lands a striking. After killing him, his dagger tin can be looted from him, in addition to one Stringy Meat and two Bat Wings.

Character

Personality

" I'll suck you dry. Your blood is mine! Come to me, mortal!
Vampire to the Player

The vampire is shown to be a murderous, bloodthirsty and violent existence, threatening to kill the actor upon being confronted, soon afterwards killing somebody else.

Advent

The vampire is a tall, emaciated-looking baldheaded man with deathly pale skin, pointed ears resembling those of a bat, long fingers ending in pointed nails and a withered oral fissure filled with a pair of sharp canine teeth, forming a gear up of fangs. He wears a blackness overcoat with notched collar lapels, red sleeve gauntlets, scarlet buttons, and blood-red frog fasteners. He also wears plumbing fixtures black pants and blackness apparel shoes. A night blueish dress shirt is visible underneath the coat.

Bugs

  • Later on discovering all 5 Mysterious Writings in Saint Denis, it is possible for merely the corpse to spawn and not the vampire, making it incommunicable to get the Ornate Dagger.
  • Going to the vampire while being wanted will foreclose him from appearing.

Quotes

" You lot are making a grave mistake.
The vampire, while hogtied
" You lot remember you tin can restrain me?
The vampire, while hogtied
" Unbind me and I volition spare y'all the worst.
The vampire, while hogtied
" Gratuitous me now or I will bleed you slowly!
The vampire, while hogtied
" Oh, you lot will truly suffer now
The vampire, while hogtied

Trivia

  • The Vampire is among the simply four enemies in the game that can kill a player in a unmarried hitting, regardless of their statistics. The other three include members of the Nighttime Folk, Sheriff Freeman, and the Hermit.
  • The 5 locations of the mysterious writing form a pentagram when fatigued.
  • If murdered by the Vampire, the player won't exist able to find him again, so information technology is recommended to save progress earlier facing him.
  • His Ornate Dagger is a missable item, so if the player wishes to keep information technology, he should selection it up as shortly every bit the Vampire is killed. There's the possibility that hogtying him may prevent the dagger to fall on the basis.
  • The Vampire's concrete advent appears to be based on Count Orlok, the main adversary of the High german 1922 silent film Nosferatu.
  • If the player's equus caballus is not fully bound and he gets close to information technology while carrying the vampire (expressionless or alive), the horse will run away from them. If the thespian manages to stow the vampire on the horse, the horse will endeavor to run from the vampire, causing information technology to run without end.
  • Carrying the Vampire effectually, hogtied or dead, volition provoke disgust reactions from nearby NPCs, only it will not incur in a wanted level, fifty-fifty if the player drops the Vampire at the police station.
  • If the player runs far enough from him, he will stop chasing the player and will beginning to act like a normal NPC.
  • In Chapter four, at the gang's military camp, Karen mentions a blood-drinking person in Saint Denis during a conversation with Mary-Beth, who finds it to be very romantic.
  • At that place is a destroyed hearse in Hennigan'southward Stead with its driver hanged next to it, which may exist related to the Vampire.
  • Considering he wrote his messages and attacked his victims about the Cathedral of Saint Denis, it is highly likely his delusions are religious in nature and non just based on vampire sociology.
  • If the player manages to disarm him, he will pull out a Hunting Pocketknife.

Video Walkthrough

Red_Dead_Redemption_2_Easter_Egg_7_-_The_Vampire

Red Dead Redemption 2 Easter Egg 7 - The Vampire

Gallery

Navigation

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Source: https://reddead.fandom.com/wiki/Vampire

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